wine-gitlab@list.winehq.org
August 2023
- 4 participants
- 1121 discussions
[PATCH 0/1] MR3553: opengl32: Skip debug callback messages called from native thread.
by Paul Gofman (@gofman) Aug. 14, 2023
by Paul Gofman (@gofman) Aug. 14, 2023
Aug. 14, 2023
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Re: [PATCH v2 0/1] MR3447: ntdll/unix: NtTerminateThread should accept NULL handle
by Alexandre Julliard (@julliard) Aug. 14, 2023
by Alexandre Julliard (@julliard) Aug. 14, 2023
Aug. 14, 2023
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Aug. 14, 2023
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[PATCH v4 0/1] MR3437: include: Add windows.ui.xaml.hosting.desktopwindowxamlsource.idl file.
by Paul Jackson (@mailnew4ster) Aug. 14, 2023
by Paul Jackson (@mailnew4ster) Aug. 14, 2023
Aug. 14, 2023
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1
Aug. 14, 2023
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Re: [PATCH v4 0/3] MR265: vkd3d-shader/hlsl: Add some more constant folding operations. - approved
by Henri Verbeet (@hverbeet) Aug. 14, 2023
by Henri Verbeet (@hverbeet) Aug. 14, 2023
Aug. 14, 2023
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0
Re: [PATCH v5 0/2] MR240: vkd3d-shader: Add constant folding for the 'dot' operation. - approved
by Henri Verbeet (@hverbeet) Aug. 14, 2023
by Henri Verbeet (@hverbeet) Aug. 14, 2023
Aug. 14, 2023
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Aug. 14, 2023
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[PATCH v3 0/12] MR3542: mshtml: Implement Cycle Collection for all mshtml objects (dispex), part 4.
by Gabriel Ivăncescu Aug. 14, 2023
by Gabriel Ivăncescu Aug. 14, 2023
Aug. 14, 2023
2
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[PATCH v3 0/3] MR268: vkd3d-shader/hlsl: Handle vector arguments in fmod().
by Nikolay Sivov (@nsivov) Aug. 14, 2023
by Nikolay Sivov (@nsivov) Aug. 14, 2023
Aug. 14, 2023
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