wine-gitlab@list.winehq.org
August 2023
- 4 participants
- 1121 discussions
[PATCH 0/1] MR3564: configure: fix caching of PCSCLITE_LIBS on mac
by David McFarland (@corngood) Aug. 14, 2023
by David McFarland (@corngood) Aug. 14, 2023
Aug. 14, 2023
3
3
[PATCH v2 0/3] MR3531: mfplat: Use the io queue for bytestream requests.
by Rémi Bernon Aug. 14, 2023
by Rémi Bernon Aug. 14, 2023
Aug. 14, 2023
2
4
[PATCH v5 0/1] MR3559: gdiplus: add new test cases to GdipCreateCustomLineCap
by Bartosz Kosiorek (@gang65) Aug. 14, 2023
by Bartosz Kosiorek (@gang65) Aug. 14, 2023
Aug. 14, 2023
3
4
[PATCH 0/2] MR303: vkd3d-shader/hlsl: Parse "if" statement attributes.
by Nikolay Sivov (@nsivov) Aug. 14, 2023
by Nikolay Sivov (@nsivov) Aug. 14, 2023
Aug. 14, 2023
3
5
[PATCH v4 0/1] MR3559: gdiplus: add new test cases to GdipCreateCustomLineCap
by Bartosz Kosiorek (@gang65) Aug. 14, 2023
by Bartosz Kosiorek (@gang65) Aug. 14, 2023
Aug. 14, 2023
3
2
[PATCH 0/1] MR3557: server: Fix 100% CPU usage when a process is suspended (debugged) in WSAPoll
by Torge Matthies (@tmatthies) Aug. 13, 2023
by Torge Matthies (@tmatthies) Aug. 13, 2023
Aug. 13, 2023
3
4
[PATCH 0/1] MR3562: opengl32: Preserve the remainder of the version string when limiting the version to 4.3.
by Zebediah Figura (@zfigura) Aug. 13, 2023
by Zebediah Figura (@zfigura) Aug. 13, 2023
Aug. 13, 2023
2
1
Re: [PATCH v6 0/3] MR200: vkd3d-shader: Signature reflection API. - approved
by Zebediah Figura (@zfigura) Aug. 13, 2023
by Zebediah Figura (@zfigura) Aug. 13, 2023
Aug. 13, 2023
1
0
[PATCH v2 0/3] MR268: vkd3d-shader/hlsl: Handle vector arguments in fmod().
by Nikolay Sivov (@nsivov) Aug. 13, 2023
by Nikolay Sivov (@nsivov) Aug. 13, 2023
Aug. 13, 2023
3
13
Re: [PATCH v4 0/3] MR265: vkd3d-shader/hlsl: Add some more constant folding operations. - approved
by Zebediah Figura (@zfigura) Aug. 13, 2023
by Zebediah Figura (@zfigura) Aug. 13, 2023
Aug. 13, 2023
1
0