wine-gitlab@list.winehq.org
August 2023
- 4 participants
- 1120 discussions
[PATCH v9 0/4] MR225: vkd3d-shader/tpf: Read complete swizzle/mask info from parameter tokens.
by Conor McCarthy (@cmccarthy) Aug. 8, 2023
by Conor McCarthy (@cmccarthy) Aug. 8, 2023
Aug. 8, 2023
3
5
[PATCH 0/1] MR3490: d3d11/tests: Fix typos in a test cleanup (Coverity).
by Nikolay Sivov (@nsivov) Aug. 8, 2023
by Nikolay Sivov (@nsivov) Aug. 8, 2023
Aug. 8, 2023
4
3
Re: [PATCH v4 0/5] MR3498: d3d tests: Use compare_uint() in compare_float() instead of abs(). - approved
by Jan Sikorski (@jsikorski) Aug. 8, 2023
by Jan Sikorski (@jsikorski) Aug. 8, 2023
Aug. 8, 2023
1
0
[PATCH 0/1] MR3515: wined3d: Release push constant buffers in wined3d_device_uninit_3d().
by Zebediah Figura (@zfigura) Aug. 8, 2023
by Zebediah Figura (@zfigura) Aug. 8, 2023
Aug. 8, 2023
4
4
Aug. 8, 2023
2
3
Aug. 8, 2023
5
5
[PATCH v3 0/10] MR3245: mf/session: Test native MFT call pattern, and request more samples from upstream if necessary.
by Rémi Bernon Aug. 8, 2023
by Rémi Bernon Aug. 8, 2023
Aug. 8, 2023
2
19
Re: [PATCH v4 0/2] MR3526: Update COMPRESSION_ defines and move it to ddk/ntifs.h. - approved
by Alexandre Julliard (@julliard) Aug. 8, 2023
by Alexandre Julliard (@julliard) Aug. 8, 2023
Aug. 8, 2023
1
0
Re: [PATCH v5 0/2] MR3510: Cast duration to double to avoid precision loss. - approved
by Alexandre Julliard (@julliard) Aug. 8, 2023
by Alexandre Julliard (@julliard) Aug. 8, 2023
Aug. 8, 2023
1
0
Re: [PATCH v3 0/5] MR3520: hvsimanagementapi: Implement IIsolatedWindowsEnvironmentHostStatics::get_IsReady(). - approved
by Alexandre Julliard (@julliard) Aug. 8, 2023
by Alexandre Julliard (@julliard) Aug. 8, 2023
Aug. 8, 2023
1
0