wine-gitlab@list.winehq.org
September 2023
- 4 participants
- 1231 discussions
Re: [PATCH v35 0/6] MR3870: mspatcha: Add support for 32-bit file patching and normalization
by Aidan Khoury (@ajkhoury) Sept. 22, 2023
by Aidan Khoury (@ajkhoury) Sept. 22, 2023
Sept. 22, 2023
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Sept. 22, 2023
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Re: [PATCH v35 0/6] MR3870: mspatcha: Add support for 32-bit file patching and normalization
by Aidan Khoury (@ajkhoury) Sept. 22, 2023
by Aidan Khoury (@ajkhoury) Sept. 22, 2023
Sept. 22, 2023
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[PATCH 0/2] MR361: vkd3d-shader/hlsl: Initial support for 'switch' statement.
by Nikolay Sivov (@nsivov) Sept. 22, 2023
by Nikolay Sivov (@nsivov) Sept. 22, 2023
Sept. 22, 2023
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[PATCH 0/1] MR3927: include: Add ID3D12VideoDecoder in d3d12video.idl.
by Biswapriyo Nath (@Biswa96) Sept. 22, 2023
by Biswapriyo Nath (@Biswa96) Sept. 22, 2023
Sept. 22, 2023
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[PATCH 0/1] MR3925: Draft: serialui:confdlg: Simple test failure.
by Francois Gouget (@fgouget) Sept. 22, 2023
by Francois Gouget (@fgouget) Sept. 22, 2023
Sept. 22, 2023
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[PATCH 0/4] MR358: vkd3d-shader/hlsl: Parse 'centroid' and 'noperspective' modifiers.
by Nikolay Sivov (@nsivov) Sept. 22, 2023
by Nikolay Sivov (@nsivov) Sept. 22, 2023
Sept. 22, 2023
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[PATCH 0/1] MR3923: mfreadwrite/tests: Call CoInitialize at the start of tests.
by Alistair Leslie-Hughes (@alesliehughes) Sept. 22, 2023
by Alistair Leslie-Hughes (@alesliehughes) Sept. 22, 2023
Sept. 22, 2023
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Sept. 22, 2023
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Re: [PATCH v7 0/12] MR346: Draft: tests/shader-runner: Test DXIL shaders.
by Conor McCarthy (@cmccarthy) Sept. 22, 2023
by Conor McCarthy (@cmccarthy) Sept. 22, 2023
Sept. 22, 2023
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