wine-gitlab@list.winehq.org
September 2023
- 4 participants
- 1231 discussions
[PATCH v8 0/7] MR320: vkd3d-shader/dxil: Implement DX instruction LoadInput.
by Conor McCarthy (@cmccarthy) Sept. 22, 2023
by Conor McCarthy (@cmccarthy) Sept. 22, 2023
Sept. 22, 2023
2
7
[PATCH v6 0/12] MR346: Draft: tests/shader-runner: Test DXIL shaders.
by Conor McCarthy (@cmccarthy) Sept. 22, 2023
by Conor McCarthy (@cmccarthy) Sept. 22, 2023
Sept. 22, 2023
2
12
[PATCH 0/1] MR3921: ws2_32/tests: Add more tests for SO_REUSEADDR
by Ally Sommers (@dropbear) Sept. 22, 2023
by Ally Sommers (@dropbear) Sept. 22, 2023
Sept. 22, 2023
3
2
Re: [PATCH v7 0/3] MR3367: server: Defer listens on addresses currently bound first by another socket. - closed
by Ally Sommers (@dropbear) Sept. 21, 2023
by Ally Sommers (@dropbear) Sept. 21, 2023
Sept. 21, 2023
1
0
Sept. 21, 2023
3
7
[PATCH 0/2] MR357: vkd3d: Fix a few tests on Intel.
by Giovanni Mascellani (@giomasce) Sept. 21, 2023
by Giovanni Mascellani (@giomasce) Sept. 21, 2023
Sept. 21, 2023
3
3
[PATCH v3 0/2] MR354: tests: Avoid some crashes on MoltenVK.
by Giovanni Mascellani (@giomasce) Sept. 21, 2023
by Giovanni Mascellani (@giomasce) Sept. 21, 2023
Sept. 21, 2023
3
3
[PATCH 0/4] MR344: tests: Compile more HLSL shaders at runtime.
by Giovanni Mascellani (@giomasce) Sept. 21, 2023
by Giovanni Mascellani (@giomasce) Sept. 21, 2023
Sept. 21, 2023
3
5
[PATCH v2 0/3] MR341: vkd3d-shader/hlsl: Add constant folding for 'fract'.
by Nikolay Sivov (@nsivov) Sept. 21, 2023
by Nikolay Sivov (@nsivov) Sept. 21, 2023
Sept. 21, 2023
6
9
[PATCH v2 0/2] MR338: vkd3d-shader/hlsl: Correctly fold casts from float.
by Giovanni Mascellani (@giomasce) Sept. 21, 2023
by Giovanni Mascellani (@giomasce) Sept. 21, 2023
Sept. 21, 2023
5
8