wine-gitlab@list.winehq.org
September 2023
- 4 participants
- 1231 discussions
[PATCH 0/1] MR3860: dbghelp: Don't insert dwz file map into module's file maps' chain.
by eric pouech (@epo) Sept. 15, 2023
by eric pouech (@epo) Sept. 15, 2023
Sept. 15, 2023
2
1
[PATCH v4 0/2] MR283: ntdll: Filter EFlags from user-supplied CONTEXT on x86 and x64.
by Jinoh Kang (@iamahuman) Sept. 15, 2023
by Jinoh Kang (@iamahuman) Sept. 15, 2023
Sept. 15, 2023
2
2
[PATCH v2 0/4] MR3729: crypt32: Avoid truncating unicode chars.
by Dmitry Timoshkov (@dmitry) Sept. 15, 2023
by Dmitry Timoshkov (@dmitry) Sept. 15, 2023
Sept. 15, 2023
2
4
[PATCH 0/12] MR346: Draft: tests/shader-runner: Test DXIL shaders.
by Conor McCarthy (@cmccarthy) Sept. 15, 2023
by Conor McCarthy (@cmccarthy) Sept. 15, 2023
Sept. 15, 2023
5
20
[PATCH v4 0/11] MR3211: wined3d: Don't force going through a texture when downloading from renderbuffers.
by Matteo Bruni (@Mystral) Sept. 15, 2023
by Matteo Bruni (@Mystral) Sept. 15, 2023
Sept. 15, 2023
5
14
[PATCH 0/4] MR3729: crypt32: Avoid truncating unicode chars.
by Dmitry Timoshkov (@dmitry) Sept. 15, 2023
by Dmitry Timoshkov (@dmitry) Sept. 15, 2023
Sept. 15, 2023
3
9
[PATCH 0/1] MR3854: winmm: Avoid use of hardcoded return values.
by Alistair Leslie-Hughes (@alesliehughes) Sept. 15, 2023
by Alistair Leslie-Hughes (@alesliehughes) Sept. 15, 2023
Sept. 15, 2023
2
1
[PATCH 0/2] MR3843: d3dx9: Handle special adjacency index value in d3dx9_mesh_OptimizeInplace().
by Paul Gofman (@gofman) Sept. 15, 2023
by Paul Gofman (@gofman) Sept. 15, 2023
Sept. 15, 2023
3
4
Re: [PATCH v4 0/1] MR3784: nsiproxy.sys: Implement ipv6_forward_enumerate_all.
by Huw Davies (@huw) Sept. 15, 2023
by Huw Davies (@huw) Sept. 15, 2023
Sept. 15, 2023
1
0
Re: [PATCH v4 0/1] MR3784: nsiproxy.sys: Implement ipv6_forward_enumerate_all.
by Huw Davies (@huw) Sept. 15, 2023
by Huw Davies (@huw) Sept. 15, 2023
Sept. 15, 2023
1
0