wine-gitlab@list.winehq.org
January 2024
- 3 participants
- 1249 discussions
Re: [PATCH v4 0/2] MR527: vkd3d-shader: Implement I/O for shader model 2. - approved
by Alexandre Julliard (@julliard) Jan. 4, 2024
by Alexandre Julliard (@julliard) Jan. 4, 2024
Jan. 4, 2024
1
0
[PATCH 0/3] MR540: vkd3d: Recognise some more flags in debug_vk_queue_flags().
by Henri Verbeet (@hverbeet) Jan. 4, 2024
by Henri Verbeet (@hverbeet) Jan. 4, 2024
Jan. 4, 2024
3
4
Jan. 4, 2024
3
5
[PATCH v14 0/18] MR531: Draft: vkd3d: Assorted fixes for MoltenVK.
by Giovanni Mascellani (@giomasce) Jan. 4, 2024
by Giovanni Mascellani (@giomasce) Jan. 4, 2024
Jan. 4, 2024
2
18
Re: [PATCH v4 0/5] MR464: vkd3d-shader/spirv: Declare I/O registers from the signature.
by Giovanni Mascellani (@giomasce) Jan. 4, 2024
by Giovanni Mascellani (@giomasce) Jan. 4, 2024
Jan. 4, 2024
1
0
[PATCH v5 0/2] MR4774: msvcrt: Compare environmental variable names case insensitively
by Zsolt Vadász Jan. 4, 2024
by Zsolt Vadász Jan. 4, 2024
Jan. 4, 2024
2
3
[PATCH 0/1] MR4785: windows.media.speech/tests: Remove obsolete workarounds.
by Bernhard Kölbl Jan. 4, 2024
by Bernhard Kölbl Jan. 4, 2024
Jan. 4, 2024
1
1
Re: [PATCH v2 0/3] MR4781: ddraw: Make sure that sysmem surfaces remain coherent when not locked.
by Zebediah Figura (@zfigura) Jan. 4, 2024
by Zebediah Figura (@zfigura) Jan. 4, 2024
Jan. 4, 2024
1
0
[PATCH v2 0/8] MR532: vkd3d: Assorted fixes for MoltenVK, part 1.
by Giovanni Mascellani (@giomasce) Jan. 4, 2024
by Giovanni Mascellani (@giomasce) Jan. 4, 2024
Jan. 4, 2024
2
8
[PATCH 0/8] MR532: vkd3d: Assorted fixes for MoltenVK, part 1.
by Giovanni Mascellani (@giomasce) Jan. 4, 2024
by Giovanni Mascellani (@giomasce) Jan. 4, 2024
Jan. 4, 2024
3
11