wine-gitlab@list.winehq.org
January 2024
- 3 participants
- 1255 discussions
[PATCH v3 0/4] MR584: vkd3d-shader/dxil: Support for isinf, isnan and isfinite.
by Conor McCarthy (@cmccarthy) Jan. 24, 2024
by Conor McCarthy (@cmccarthy) Jan. 24, 2024
Jan. 24, 2024
3
5
[PATCH v7 0/5] MR561: vkd3d-utils: D3DReflect() and reflection tests, part 1/2.
by Zebediah Figura (@zfigura) Jan. 24, 2024
by Zebediah Figura (@zfigura) Jan. 24, 2024
Jan. 24, 2024
3
7
[PATCH v17 0/5] MR514: tests: Use the vulkan runner to run SM1 compilation tests.
by Francisco Casas (@fcasas) Jan. 24, 2024
by Francisco Casas (@fcasas) Jan. 24, 2024
Jan. 24, 2024
3
7
[PATCH v3 0/3] MR569: tests/shader_runer: Support SRV buffers.
by Francisco Casas (@fcasas) Jan. 24, 2024
by Francisco Casas (@fcasas) Jan. 24, 2024
Jan. 24, 2024
4
10
[PATCH v4 0/6] MR4887: imm32: Test and fix WM_KEYUP events, CPS_CANCEL, CPS_COMPLETE and open status.
by Rémi Bernon Jan. 24, 2024
by Rémi Bernon Jan. 24, 2024
Jan. 24, 2024
2
8
[PATCH v3 0/6] MR4887: imm32: Test and fix WM_KEYUP events, CPS_CANCEL, CPS_COMPLETE and open status.
by Rémi Bernon Jan. 24, 2024
by Rémi Bernon Jan. 24, 2024
Jan. 24, 2024
2
9
[PATCH 0/3] MR595: vkd3d-shader/dxil: Implement DX intrinsics Cos, Sin and Tan.
by Conor McCarthy (@cmccarthy) Jan. 24, 2024
by Conor McCarthy (@cmccarthy) Jan. 24, 2024
Jan. 24, 2024
2
3
[PATCH 0/3] MR4927: windows.gaming.input: Stub IRawGameController2 interface.
by Rémi Bernon Jan. 24, 2024
by Rémi Bernon Jan. 24, 2024
Jan. 24, 2024
1
3
2
1
[PATCH v5 0/1] MR263: vkd3d-shader/spirv: Refactor the type system.
by Conor McCarthy (@cmccarthy) Jan. 24, 2024
by Conor McCarthy (@cmccarthy) Jan. 24, 2024
Jan. 24, 2024
3
3