wine-gitlab@list.winehq.org
January 2024
- 3 participants
- 1249 discussions
[PATCH 0/3] MR595: vkd3d-shader/dxil: Implement DX intrinsics Cos, Sin and Tan.
by Conor McCarthy (@cmccarthy) Jan. 24, 2024
by Conor McCarthy (@cmccarthy) Jan. 24, 2024
Jan. 24, 2024
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[PATCH 0/3] MR4927: windows.gaming.input: Stub IRawGameController2 interface.
by Rémi Bernon Jan. 24, 2024
by Rémi Bernon Jan. 24, 2024
Jan. 24, 2024
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[PATCH v5 0/1] MR263: vkd3d-shader/spirv: Refactor the type system.
by Conor McCarthy (@cmccarthy) Jan. 24, 2024
by Conor McCarthy (@cmccarthy) Jan. 24, 2024
Jan. 24, 2024
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[PATCH v12 0/4] MR564: vkd3d-shader/ir: Transform clip/cull signature elements into an array.
by Conor McCarthy (@cmccarthy) Jan. 24, 2024
by Conor McCarthy (@cmccarthy) Jan. 24, 2024
Jan. 24, 2024
2
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[PATCH v4 0/8] MR4817: shell32: Implement some functions of IFileOperation.
by Haoyang Chen (@chenhaoyang) Jan. 24, 2024
by Haoyang Chen (@chenhaoyang) Jan. 24, 2024
Jan. 24, 2024
3
15
Re: [PATCH v2 0/1] MR4834: ntdll: NtQuerySystemInformation(SystemProcessorPerformanceInformation) fix return value
by Dāvis Mosāns Jan. 23, 2024
by Dāvis Mosāns Jan. 23, 2024
Jan. 23, 2024
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Jan. 23, 2024
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