wine-gitlab@list.winehq.org
January 2024
- 3 participants
- 1249 discussions
[PATCH v3 0/6] MR553: Draft: vkd3d-shader/d3d-asm: Dump the input and output signatures.
by Giovanni Mascellani (@giomasce) Jan. 19, 2024
by Giovanni Mascellani (@giomasce) Jan. 19, 2024
Jan. 19, 2024
2
7
[PATCH v2 0/3] MR4875: wined3d: Hook up sm1 support in the Vulkan backend.
by Zebediah Figura (@zfigura) Jan. 19, 2024
by Zebediah Figura (@zfigura) Jan. 19, 2024
Jan. 19, 2024
5
5
[PATCH v2 0/2] MR581: vkd3d-shader/dxil: Handle more semantic kinds.
by Conor McCarthy (@cmccarthy) Jan. 19, 2024
by Conor McCarthy (@cmccarthy) Jan. 19, 2024
Jan. 19, 2024
2
2
[PATCH 0/6] MR4879: mfplat: Better implement MFCreateWaveFormatExFromMFMediaType with AAC media type.
by Rémi Bernon Jan. 19, 2024
by Rémi Bernon Jan. 19, 2024
Jan. 19, 2024
2
9
[PATCH 0/1] MR4882: mf/tests: Fully cleanup when skipping tests.
by Nikolay Sivov (@nsivov) Jan. 19, 2024
by Nikolay Sivov (@nsivov) Jan. 19, 2024
Jan. 19, 2024
2
1
[PATCH v3 0/7] MR572: Draft: vkd3d-shader/dxil: Implement DX intrinsic Binary.
by Conor McCarthy (@cmccarthy) Jan. 19, 2024
by Conor McCarthy (@cmccarthy) Jan. 19, 2024
Jan. 19, 2024
3
8
[PATCH 0/3] MR4881: mf/topology_loader: Fix indirect connection when decoder *and* converter must be added.
by Rémi Bernon Jan. 19, 2024
by Rémi Bernon Jan. 19, 2024
Jan. 19, 2024
1
3
[PATCH 0/5] MR4880: sxs: Skip file copy when assembly is already installed.
by Hans Leidekker (@hans) Jan. 19, 2024
by Hans Leidekker (@hans) Jan. 19, 2024
Jan. 19, 2024
2
5
[PATCH v2 0/2] MR580: vkd3d-shader/spirv: Handle UINT32_MAX result for FIRSTBIT_HI and FIRSTBIT_SHI.
by Conor McCarthy (@cmccarthy) Jan. 19, 2024
by Conor McCarthy (@cmccarthy) Jan. 19, 2024
Jan. 19, 2024
3
3
Re: [PATCH v2 0/1] MR578: vkd3d-shader/hlsl: Copy some missing fields in hlsl_type_clone(). - approved
by Giovanni Mascellani (@giomasce) Jan. 19, 2024
by Giovanni Mascellani (@giomasce) Jan. 19, 2024
Jan. 19, 2024
1
0