wine-gitlab@list.winehq.org
January 2024
- 3 participants
- 1251 discussions
[PATCH 0/1] MR4878: advpack: Ignore lines that begin with '@' in (Un)RegisterOCXs sections.
by Alex Henrie (@alexhenrie) Jan. 19, 2024
by Alex Henrie (@alexhenrie) Jan. 19, 2024
Jan. 19, 2024
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1
[PATCH v10 0/4] MR519: vkd3d-shader/dxil: Support minimum precision.
by Conor McCarthy (@cmccarthy) Jan. 19, 2024
by Conor McCarthy (@cmccarthy) Jan. 19, 2024
Jan. 19, 2024
2
4
[PATCH v7 0/1] MR384: vkd3d: Replace the descriptor object cache with a thread-local implementation.
by Conor McCarthy (@cmccarthy) Jan. 18, 2024
by Conor McCarthy (@cmccarthy) Jan. 18, 2024
Jan. 18, 2024
2
1
Re: [PATCH v3 0/3] MR4857: gdi32,win32u: Implement D3DKMTEnumAdapters2.
by Zhiyi Zhang (@zhiyi) Jan. 18, 2024
by Zhiyi Zhang (@zhiyi) Jan. 18, 2024
Jan. 18, 2024
1
0
Re: [PATCH v3 0/3] MR4857: gdi32,win32u: Implement D3DKMTEnumAdapters2.
by Zhiyi Zhang (@zhiyi) Jan. 18, 2024
by Zhiyi Zhang (@zhiyi) Jan. 18, 2024
Jan. 18, 2024
1
0
Re: [PATCH v3 0/3] MR4857: gdi32,win32u: Implement D3DKMTEnumAdapters2.
by Zhiyi Zhang (@zhiyi) Jan. 18, 2024
by Zhiyi Zhang (@zhiyi) Jan. 18, 2024
Jan. 18, 2024
1
0
Re: [PATCH v3 0/3] MR4857: gdi32,win32u: Implement D3DKMTEnumAdapters2.
by Zhiyi Zhang (@zhiyi) Jan. 18, 2024
by Zhiyi Zhang (@zhiyi) Jan. 18, 2024
Jan. 18, 2024
1
0
Re: [PATCH v3 0/3] MR4857: gdi32,win32u: Implement D3DKMTEnumAdapters2.
by Zhiyi Zhang (@zhiyi) Jan. 18, 2024
by Zhiyi Zhang (@zhiyi) Jan. 18, 2024
Jan. 18, 2024
1
0
[PATCH 0/2] MR580: vkd3d-shader/spirv: Handle UINT32_MAX result for FIRSTBIT_HI and FIRSTBIT_SHI.
by Conor McCarthy (@cmccarthy) Jan. 18, 2024
by Conor McCarthy (@cmccarthy) Jan. 18, 2024
Jan. 18, 2024
2
2
Jan. 18, 2024
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