wine-gitlab@list.winehq.org
January 2024
- 3 participants
- 1249 discussions
Jan. 17, 2024
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[PATCH v3 0/1] MR4832: ntdll: Improve NtQuerySystemInformation(SystemModuleInformationEx)
by Dāvis Mosāns Jan. 17, 2024
by Dāvis Mosāns Jan. 17, 2024
Jan. 17, 2024
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[PATCH v4 0/2] MR4811: ntdll: Avoid hanging when a thread is terminated while holding a pthread mutex.
by Zebediah Figura (@zfigura) Jan. 17, 2024
by Zebediah Figura (@zfigura) Jan. 17, 2024
Jan. 17, 2024
3
5
[PATCH v2 0/6] MR561: vkd3d-utils: D3DReflect() and reflection tests, part 1/2.
by Zebediah Figura (@zfigura) Jan. 17, 2024
by Zebediah Figura (@zfigura) Jan. 17, 2024
Jan. 17, 2024
3
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[PATCH 0/7] MR565: vkd3d-shader/hlsl: Add passes variables to the techniques.
by Nikolay Sivov (@nsivov) Jan. 17, 2024
by Nikolay Sivov (@nsivov) Jan. 17, 2024
Jan. 17, 2024
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11
Jan. 17, 2024
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7
[PATCH 0/1] MR566: vkd3d-common: Introduce vkd3d_atomic_increment_u64().
by Henri Verbeet (@hverbeet) Jan. 17, 2024
by Henri Verbeet (@hverbeet) Jan. 17, 2024
Jan. 17, 2024
3
3
[PATCH v13 0/15] MR491: Draft: vkd3d-shader/dxil: Handle control flow instructions.
by Conor McCarthy (@cmccarthy) Jan. 17, 2024
by Conor McCarthy (@cmccarthy) Jan. 17, 2024
Jan. 17, 2024
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[PATCH v5 0/9] MR564: Draft: vkd3d-shader/ir: Transform clip/cull signature elements into an array.
by Conor McCarthy (@cmccarthy) Jan. 17, 2024
by Conor McCarthy (@cmccarthy) Jan. 17, 2024
Jan. 17, 2024
2
9
[PATCH v14 0/4] MR4661: gdiplus: Implement Gdiplus effects
by Vijay Kiran Kamuju (@infyquest) Jan. 17, 2024
by Vijay Kiran Kamuju (@infyquest) Jan. 17, 2024
Jan. 17, 2024
3
5