wine-gitlab@list.winehq.org
January 2024
- 3 participants
- 1249 discussions
[PATCH v14 0/2] MR4822: ntdll: Fix: Use pagesize alignment if MEM_REPLACE_PLACEHOLDER is set in flags of NtMapViewOfSection(Ex)
by Felix Münchhalfen Jan. 16, 2024
by Felix Münchhalfen Jan. 16, 2024
Jan. 16, 2024
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[PATCH v13 0/2] MR4822: ntdll: Fix: Use pagesize alignment if MEM_REPLACE_PLACEHOLDER is set in flags of NtMapViewOfSection(Ex)
by Felix Münchhalfen Jan. 16, 2024
by Felix Münchhalfen Jan. 16, 2024
Jan. 16, 2024
1
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[PATCH 0/3] MR4857: gdi32,win32u: Implement D3DKMTEnumAdapters2.
by Krzysztof Bogacki (@Saancreed) Jan. 16, 2024
by Krzysztof Bogacki (@Saancreed) Jan. 16, 2024
Jan. 16, 2024
2
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[PATCH 0/1] MR4856: opengl32: Make wglSwapLayerBuffers hookable.
by Brendan Shanks (@bshanks) Jan. 16, 2024
by Brendan Shanks (@bshanks) Jan. 16, 2024
Jan. 16, 2024
2
1
[PATCH v5 0/4] MR537: vkd3d-shader/ir: Expand index range write masks to cover all element masks.
by Conor McCarthy (@cmccarthy) Jan. 16, 2024
by Conor McCarthy (@cmccarthy) Jan. 16, 2024
Jan. 16, 2024
3
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[PATCH v9 0/5] MR463: hlsl: Fix some type handling for ternaries.
by Zebediah Figura (@zfigura) Jan. 16, 2024
by Zebediah Figura (@zfigura) Jan. 16, 2024
Jan. 16, 2024
3
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[PATCH v25 0/10] MR450: vkd3d-shader/ir: Flatten structured control flow instructions.
by Conor McCarthy (@cmccarthy) Jan. 16, 2024
by Conor McCarthy (@cmccarthy) Jan. 16, 2024
Jan. 16, 2024
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Jan. 16, 2024
3
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[PATCH v7 0/2] MR364: vkd3d-shader/hlsl: Implement inverse trigonometry.
by Petrichor Park (@petrathekat) Jan. 16, 2024
by Petrichor Park (@petrathekat) Jan. 16, 2024
Jan. 16, 2024
3
7
[PATCH v2 0/7] MR564: Draft: vkd3d-shader/ir: Transform clip/cull signature elements into an array.
by Conor McCarthy (@cmccarthy) Jan. 16, 2024
by Conor McCarthy (@cmccarthy) Jan. 16, 2024
Jan. 16, 2024
2
7