wine-gitlab@list.winehq.org
February 2024
- 3 participants
- 1137 discussions
[PATCH v11 0/1] MR4940: bug #56065 - add stub for GetAnycastIpAddressTable()
by Rastislav Stanik (@rastos) Feb. 1, 2024
by Rastislav Stanik (@rastos) Feb. 1, 2024
Feb. 1, 2024
2
2
[PATCH v2 0/4] MR616: tests: Improvements for SM1 testing.
by Francisco Casas (@fcasas) Feb. 1, 2024
by Francisco Casas (@fcasas) Feb. 1, 2024
Feb. 1, 2024
3
9
[PATCH v5 0/6] MR607: vkd3d-shader/ir: Introduce a simple CFG structurizer.
by Giovanni Mascellani (@giomasce) Feb. 1, 2024
by Giovanni Mascellani (@giomasce) Feb. 1, 2024
Feb. 1, 2024
2
7
[PATCH 0/1] MR624: vkd3d: Introduce a debug helper for CPU descriptor handles.
by Henri Verbeet (@hverbeet) Feb. 1, 2024
by Henri Verbeet (@hverbeet) Feb. 1, 2024
Feb. 1, 2024
3
2
[PATCH 0/8] MR623: vkd3d: Avoid (U)LONGs in state.c and vkd3d_main.c.
by Henri Verbeet (@hverbeet) Feb. 1, 2024
by Henri Verbeet (@hverbeet) Feb. 1, 2024
Feb. 1, 2024
3
9
[PATCH v4 0/6] MR607: vkd3d-shader/ir: Introduce a simple CFG structurizer.
by Giovanni Mascellani (@giomasce) Feb. 1, 2024
by Giovanni Mascellani (@giomasce) Feb. 1, 2024
Feb. 1, 2024
3
8
[PATCH v5 0/2] MR601: vkd3d-shader/dxil: Implement DX intrinsic TextureLoad.
by Conor McCarthy (@cmccarthy) Feb. 1, 2024
by Conor McCarthy (@cmccarthy) Feb. 1, 2024
Feb. 1, 2024
3
4
[PATCH v2 0/6] MR617: vkd3d: More device interface versions and GetResourceAllocationInfo1().
by Conor McCarthy (@cmccarthy) Feb. 1, 2024
by Conor McCarthy (@cmccarthy) Feb. 1, 2024
Feb. 1, 2024
3
7
[PATCH v2 0/1] MR621: vkd3d: Use uint64_t for the size in vkd3d_gpu_va_allocator_allocate.
by Jacek Caban (@jacek) Feb. 1, 2024
by Jacek Caban (@jacek) Feb. 1, 2024
Feb. 1, 2024
3
2
[PATCH v6 0/3] MR589: vkd3d-shader/dxil: Implement DX intrinsic SplitDouble.
by Conor McCarthy (@cmccarthy) Feb. 1, 2024
by Conor McCarthy (@cmccarthy) Feb. 1, 2024
Feb. 1, 2024
4
4