wine-gitlab@list.winehq.org
February 2024
- 3 participants
- 1140 discussions
[PATCH 0/5] MR5059: mfreadwrite/reader: Repeat pushing / pulling samples while it succeeds.
by Rémi Bernon Feb. 16, 2024
by Rémi Bernon Feb. 16, 2024
Feb. 16, 2024
2
6
Feb. 16, 2024
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Re: [PATCH v11 0/6] MR569: tests/shader_runer: Support SRV buffers. - approved
by Zebediah Figura (@zfigura) Feb. 16, 2024
by Zebediah Figura (@zfigura) Feb. 16, 2024
Feb. 16, 2024
1
0
[PATCH v4 0/3] MR4987: ntdll: Support generic xstate (part 1).
by Paul Gofman (@gofman) Feb. 16, 2024
by Paul Gofman (@gofman) Feb. 16, 2024
Feb. 16, 2024
2
4
[PATCH v3 0/3] MR4987: ntdll: Support generic xstate (part 1).
by Paul Gofman (@gofman) Feb. 16, 2024
by Paul Gofman (@gofman) Feb. 16, 2024
Feb. 16, 2024
4
6
[PATCH v10 0/6] MR569: tests/shader_runer: Support SRV buffers.
by Francisco Casas (@fcasas) Feb. 16, 2024
by Francisco Casas (@fcasas) Feb. 16, 2024
Feb. 16, 2024
2
6
[PATCH v11 0/3] MR741: ntdll: Implement NtFlushProcessWriteBuffers.
by Torge Matthies (@tmatthies) Feb. 16, 2024
by Torge Matthies (@tmatthies) Feb. 16, 2024
Feb. 16, 2024
3
10
[PATCH v4 0/3] MR629: vkd3d-shader/dxil: Implement DX intrinsic GetDimensions.
by Conor McCarthy (@cmccarthy) Feb. 16, 2024
by Conor McCarthy (@cmccarthy) Feb. 16, 2024
Feb. 16, 2024
2
3
[PATCH 0/5] MR5078: wined3d: Dynamic pipeline state, part 1.
by Zebediah Figura (@zfigura) Feb. 16, 2024
by Zebediah Figura (@zfigura) Feb. 16, 2024
Feb. 16, 2024
4
7
Re: [PATCH v5 0/2] MR583: vkd3d-shader/dxil: SRV/UAV support part 2.
by Giovanni Mascellani (@giomasce) Feb. 16, 2024
by Giovanni Mascellani (@giomasce) Feb. 16, 2024
Feb. 16, 2024
1
0