wine-gitlab@list.winehq.org
February 2024
- 3 participants
- 1140 discussions
Re: [PATCH v8 0/3] MR3105: Add a few additional nullchecks (Coverity) - approved
by Alexandre Julliard (@julliard) Feb. 15, 2024
by Alexandre Julliard (@julliard) Feb. 15, 2024
Feb. 15, 2024
1
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Re: [PATCH v2 0/2] MR5080: oleaut32: Use scientific notation only for larger numbers in VarBstrFromR[48]. - approved
by Alexandre Julliard (@julliard) Feb. 15, 2024
by Alexandre Julliard (@julliard) Feb. 15, 2024
Feb. 15, 2024
1
0
Re: [PATCH v3 0/1] MR5063: ntdll: Remove stale comment from set_async_direct_result() documentation. - approved
by Alexandre Julliard (@julliard) Feb. 15, 2024
by Alexandre Julliard (@julliard) Feb. 15, 2024
Feb. 15, 2024
1
0
Re: [PATCH v2 0/3] MR5079: Explicitly request debug info in critical sections. - approved
by Alexandre Julliard (@julliard) Feb. 15, 2024
by Alexandre Julliard (@julliard) Feb. 15, 2024
Feb. 15, 2024
1
0
Re: [PATCH v2 0/7] MR5082: winebuild: Preparation for ARM64X support - approved
by Alexandre Julliard (@julliard) Feb. 15, 2024
by Alexandre Julliard (@julliard) Feb. 15, 2024
Feb. 15, 2024
1
0
Feb. 15, 2024
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[PATCH 0/1] MR652: vkd3d-shader/hlsl: Parse rasteriser-ordered view types.
by Henri Verbeet (@hverbeet) Feb. 15, 2024
by Henri Verbeet (@hverbeet) Feb. 15, 2024
Feb. 15, 2024
3
4
[PATCH v6 0/4] MR636: vkd3d-shader/fx: Add initial support for writing buffers descriptions.
by Nikolay Sivov (@nsivov) Feb. 15, 2024
by Nikolay Sivov (@nsivov) Feb. 15, 2024
Feb. 15, 2024
4
14
[PATCH v11 0/2] MR364: vkd3d-shader/hlsl: Implement inverse trigonometry.
by Petrichor Park (@petrathekat) Feb. 15, 2024
by Petrichor Park (@petrathekat) Feb. 15, 2024
Feb. 15, 2024
2
2
Re: [PATCH v10 0/2] MR364: vkd3d-shader/hlsl: Implement inverse trigonometry.
by Petrichor Park (@petrathekat) Feb. 15, 2024
by Petrichor Park (@petrathekat) Feb. 15, 2024
Feb. 15, 2024
1
0