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February 2024
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- 1140 discussions
[PATCH v3 0/1] MR632: Draft: vkd3d: Implement d3d12_command_list_OMSetDepthBounds()
by Raphael Abrantes (@antenabr2) Feb. 8, 2024
by Raphael Abrantes (@antenabr2) Feb. 8, 2024
Feb. 8, 2024
2
1
[PATCH v2 0/1] MR632: Draft: vkd3d: Implement d3d12_command_list_OMSetDepthBounds()
by Raphael Abrantes (@antenabr2) Feb. 8, 2024
by Raphael Abrantes (@antenabr2) Feb. 8, 2024
Feb. 8, 2024
3
3
Feb. 8, 2024
1
0
[PATCH v4 0/5] MR636: vkd3d-shader/fx: Add initial support for writing buffers descriptions.
by Nikolay Sivov (@nsivov) Feb. 8, 2024
by Nikolay Sivov (@nsivov) Feb. 8, 2024
Feb. 8, 2024
3
9
[PATCH v6 0/2] MR5047: server, ntdll: Use 64 bit for unix thread id.
by Marc-Aurel Zent (@mzent) Feb. 8, 2024
by Marc-Aurel Zent (@mzent) Feb. 8, 2024
Feb. 8, 2024
2
2
[PATCH v5 0/2] MR5047: server, ntdll: Use 64 bit for unix thread id.
by Marc-Aurel Zent (@mzent) Feb. 8, 2024
by Marc-Aurel Zent (@mzent) Feb. 8, 2024
Feb. 8, 2024
2
3
[PATCH 0/1] MR5054: explorer: Handle the back and forward buttons of a 5-button mouse.
by Alex Henrie (@alexhenrie) Feb. 8, 2024
by Alex Henrie (@alexhenrie) Feb. 8, 2024
Feb. 8, 2024
2
1
Feb. 8, 2024
3
6
[PATCH v12 0/7] MR4082: gdiplus: Implement font linking in GdipDrawString.
by Santino Mazza (@tati1454) Feb. 8, 2024
by Santino Mazza (@tati1454) Feb. 8, 2024
Feb. 8, 2024
3
10
[PATCH 0/4] MR3422: ddraw tests for Pick and GetPickRecords
by Jeffrey Smith (@whydoubt) Feb. 8, 2024
by Jeffrey Smith (@whydoubt) Feb. 8, 2024
Feb. 8, 2024
4
6