[PATCH 0/1] MR5496: mscoree: Add GetProcessExecutableHeap semi-stub.
by Alex Henrie (@alexhenrie) June 25, 2024
by Alex Henrie (@alexhenrie) June 25, 2024
June 25, 2024
3
5
[PATCH v4 0/2] MR5222: kernelbase: Allow WriteProcessMemory to succeed on PAGE_EXECUTE_READ.
by Marc-Aurel Zent (@mzent) June 19, 2024
by Marc-Aurel Zent (@mzent) June 19, 2024
June 19, 2024
3
6
June 3, 2024
6
9
[PATCH 0/1] MR4773: ntdll: Derive not readable DMI's serial numbers from machine's GUID.
by eric pouech (@epo) June 3, 2024
by eric pouech (@epo) June 3, 2024
June 3, 2024
2
2
[PATCH v12 0/3] MR4915: d3d9: Implement Direct3DCreate9On12().
by Mohamad Al-Jaf (@maljaf) May 29, 2024
by Mohamad Al-Jaf (@maljaf) May 29, 2024
May 29, 2024
4
13
[PATCH 0/1] MR4837: Draft: DEBUG Check if GitLab takes PARENTSRC into account.
by Francois Gouget (@fgouget) May 28, 2024
by Francois Gouget (@fgouget) May 28, 2024
May 28, 2024
5
4
[PATCH v3 0/11] MR5444: jscript: Do not allocate dispex_prop_t for indexed props.
by Gabriel Ivăncescu May 28, 2024
by Gabriel Ivăncescu May 28, 2024
May 28, 2024
2
31
May 28, 2024
4
7
[PATCH 0/1] MR5542: win32u: Enable dibdrv wglDescribePixelFormat through p_get_pixel_formats.
by Alexandros Frantzis (@afrantzis) May 28, 2024
by Alexandros Frantzis (@afrantzis) May 28, 2024
May 28, 2024
3
2
[PATCH v2 0/1] MR5553: wined3d: Fix GLSL version comparison.
by Zebediah Figura (@zfigura) May 28, 2024
by Zebediah Figura (@zfigura) May 28, 2024
May 28, 2024
5
4