[PATCH 0/1] MR753: tests: Initialise resource_desc1.Layout in test_get_copyable_footprints(). (Valgrind)
by Henri Verbeet (@hverbeet) April 2, 2024
by Henri Verbeet (@hverbeet) April 2, 2024
April 2, 2024
2
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April 2, 2024
2
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Re: [PATCH v2 0/1] MR752: vkd3d-shader/ir: Move vsir_program_normalise() to the end of the file. - approved
by Henri Verbeet (@hverbeet) April 2, 2024
by Henri Verbeet (@hverbeet) April 2, 2024
April 2, 2024
1
0
[PATCH 0/1] MR751: vkd3d-compiler: Clean up the shader code in all failure paths (Valgrind).
by Giovanni Mascellani (@giomasce) April 2, 2024
by Giovanni Mascellani (@giomasce) April 2, 2024
April 2, 2024
3
3
[PATCH v2 0/2] MR747: vkd3d: Add some missing includes.
by Giovanni Mascellani (@giomasce) April 2, 2024
by Giovanni Mascellani (@giomasce) April 2, 2024
April 2, 2024
3
4
[PATCH v3 0/4] MR745: hlsl: Avoid HLSL_CLASS_OBJECT, part 1.
by Zebediah Figura (@zfigura) April 2, 2024
by Zebediah Figura (@zfigura) April 2, 2024
April 2, 2024
4
8
[PATCH v5 0/1] MR728: vkd3d-shader/dxil: Implement DX intrinsics Dot2, Dot3 and Dot4.
by Conor McCarthy (@cmccarthy) April 2, 2024
by Conor McCarthy (@cmccarthy) April 2, 2024
April 2, 2024
3
2
[PATCH v4 0/2] MR725: vkd3d-shader/dxil: Implement DX intrinsic MakeDouble.
by Conor McCarthy (@cmccarthy) April 2, 2024
by Conor McCarthy (@cmccarthy) April 2, 2024
April 2, 2024
3
3
[PATCH 0/2] MR743: ci: Run tests on llvmpipe from Mesa 24.0.3.
by Giovanni Mascellani (@giomasce) April 2, 2024
by Giovanni Mascellani (@giomasce) April 2, 2024
April 2, 2024
3
5
[PATCH v2 0/2] MR742: vkd3d-shader/fx: Add an option to include empty buffers in the effect binary.
by Nikolay Sivov (@nsivov) April 2, 2024
by Nikolay Sivov (@nsivov) April 2, 2024
April 2, 2024
5
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