[PATCH 0/1] MR5788: d3d11/tests: Add a test for NV12 textures.
by Giovanni Mascellani (@giomasce) June 4, 2024
by Giovanni Mascellani (@giomasce) June 4, 2024
June 4, 2024
3
2
[PATCH 0/1] MR5786: gdi32: Use an internal NtUser call for D3DKMTOpenAdapterFromGdiDisplayName.
by Rémi Bernon June 4, 2024
by Rémi Bernon June 4, 2024
June 4, 2024
3
3
Re: [PATCH v3 0/9] MR5782: win32u: Move UpdateLayeredWindow implementation to win32u.
by Rémi Bernon June 4, 2024
by Rémi Bernon June 4, 2024
June 4, 2024
1
0
[PATCH v2 0/9] MR5782: win32u: Move UpdateLayeredWindow implementation to win32u.
by Rémi Bernon June 4, 2024
by Rémi Bernon June 4, 2024
June 4, 2024
2
11
[PATCH v2 0/4] MR5784: win32u: Fix a couple of window surface regressions.
by Rémi Bernon June 4, 2024
by Rémi Bernon June 4, 2024
June 4, 2024
1
5
[PATCH 0/1] MR5783: ntdll: Provide fallback values for DMI fields only readable by root.
by Hans Leidekker (@hans) June 4, 2024
by Hans Leidekker (@hans) June 4, 2024
June 4, 2024
2
1
[PATCH v2 0/4] MR5774: win32u: Move desktop resize on WM_DISPLAYCHANGE of the drivers.
by Rémi Bernon June 4, 2024
by Rémi Bernon June 4, 2024
June 4, 2024
3
9
2
6
3
8
[PATCH 0/9] MR5782: win32u: Move UpdateLayeredWindow implementation to win32u.
by Rémi Bernon June 4, 2024
by Rémi Bernon June 4, 2024
June 4, 2024
1
10