[PATCH 0/7] MR6040: d3dx9: Use shared code for loading cube textures from files.
by Connor McAdams (@cmcadams) July 18, 2024
by Connor McAdams (@cmcadams) July 18, 2024
July 18, 2024
4
14
[PATCH v2 0/1] MR6117: ntdll: Use the correct io callback when writing to a socket.
by Arek Hiler (@ivyl) July 18, 2024
by Arek Hiler (@ivyl) July 18, 2024
July 18, 2024
5
5
July 18, 2024
4
3
[PATCH 0/1] MR6117: ntdll: Use the correct io callback when writing to a socket.
by Arek Hiler (@ivyl) July 18, 2024
by Arek Hiler (@ivyl) July 18, 2024
July 18, 2024
3
2
July 18, 2024
2
7
[PATCH v2 0/4] MR6074: Draft: Add support for multi toplevel-collections
by Matthias Gorzellik (@gotzl) July 18, 2024
by Matthias Gorzellik (@gotzl) July 18, 2024
July 18, 2024
3
5
[PATCH 0/4] MR6074: Draft: Add support for multi toplevel-collections
by Matthias Gorzellik (@gotzl) July 18, 2024
by Matthias Gorzellik (@gotzl) July 18, 2024
July 18, 2024
4
9
2
9
[PATCH 0/8] MR6115: odbc32: Forward ANSI functions to their Unicode counterpart if needed (part 2).
by Hans Leidekker (@hans) July 18, 2024
by Hans Leidekker (@hans) July 18, 2024
July 18, 2024
3
9
[PATCH 0/2] MR6113: comctl32/tests: Add more treeview background tests.
by Zhiyi Zhang (@zhiyi) July 18, 2024
by Zhiyi Zhang (@zhiyi) July 18, 2024
July 18, 2024
3
3