Re: [PATCH v4 0/1] MR3598: ntdll: Add error and warning logs in more cases of memory exhaustion.
by theofficialgman (@theofficialgman) July 17, 2024
by theofficialgman (@theofficialgman) July 17, 2024
July 17, 2024
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0
Re: [PATCH v4 0/1] MR3598: ntdll: Add error and warning logs in more cases of memory exhaustion.
by Tim Clem (@tclem) July 17, 2024
by Tim Clem (@tclem) July 17, 2024
July 17, 2024
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[PATCH v2 0/1] MR6097: dxdiagn: Fill szHardwareId for sound render devices.
by Paul Gofman (@gofman) July 17, 2024
by Paul Gofman (@gofman) July 17, 2024
July 17, 2024
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2
Re: [PATCH v4 0/1] MR3598: ntdll: Add error and warning logs in more cases of memory exhaustion.
by theofficialgman (@theofficialgman) July 17, 2024
by theofficialgman (@theofficialgman) July 17, 2024
July 17, 2024
1
0
[PATCH 0/4] MR6096: mshtml: event.cancelBubble and some ms* styles implementation.
by Gabriel Ivăncescu July 17, 2024
by Gabriel Ivăncescu July 17, 2024
July 17, 2024
2
8
[PATCH 0/1] MR6101: mshtml: Add application/pdf MIME type.
by Daniel Lehman (@dlehman25) July 17, 2024
by Daniel Lehman (@dlehman25) July 17, 2024
July 17, 2024
3
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[PATCH 0/1] MR6094: server: Mark the socket as cacheable when it is an accepted or accepted-into socket.
by Jinoh Kang (@iamahuman) July 17, 2024
by Jinoh Kang (@iamahuman) July 17, 2024
July 17, 2024
5
5
[PATCH 0/6] MR6080: wined3d: Feed FFP shader constants through push constant buffers, part 3.
by Elizabeth Figura (@zfigura) July 17, 2024
by Elizabeth Figura (@zfigura) July 17, 2024
July 17, 2024
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