wine-gitlab@list.winehq.org
January 2025
- 3 participants
- 604 discussions
[PATCH v2 0/1] MR7179: wined3d: Add some DXT format mappings in the Vulkan renderer.
by Aida Jonikienė Jan. 24, 2025
by Aida Jonikienė Jan. 24, 2025
Jan. 24, 2025
2
4
[PATCH 0/2] MR7190: kerberos: Update sizes to match modern implementations.
by Dmitry Timoshkov (@dmitry) Jan. 24, 2025
by Dmitry Timoshkov (@dmitry) Jan. 24, 2025
Jan. 24, 2025
3
3
[PATCH 0/6] MR7186: wined3d/spirv: Implement flat shading and alpha test.
by Elizabeth Figura (@zfigura) Jan. 24, 2025
by Elizabeth Figura (@zfigura) Jan. 24, 2025
Jan. 24, 2025
4
8
[PATCH 0/2] MR7191: prntvpt: Implement writing PageMediaSize capabilities.
by Dmitry Timoshkov (@dmitry) Jan. 24, 2025
by Dmitry Timoshkov (@dmitry) Jan. 24, 2025
Jan. 24, 2025
4
4
[PATCH 0/6] MR6849: quartz: Simplify DirectSound Renderer Filter sample handling.
by Rémi Bernon Jan. 24, 2025
by Rémi Bernon Jan. 24, 2025
Jan. 24, 2025
2
9
Jan. 24, 2025
2
6
[PATCH 0/12] MR5680: win32u: Implement per-monitor DPI scaling for virtual display modes.
by Rémi Bernon Jan. 24, 2025
by Rémi Bernon Jan. 24, 2025
Jan. 24, 2025
3
16
[PATCH v4 0/2] MR7171: wined3d: Add Nvidia RTX30xx and RTX40xx series desktop models data.
by Piotr Morgwai Kotarbinski (@morgwai) Jan. 24, 2025
by Piotr Morgwai Kotarbinski (@morgwai) Jan. 24, 2025
Jan. 24, 2025
4
4
[PATCH v2 0/6] MR7152: dxgi: Fix the frame latency waitable implementation.
by Giovanni Mascellani (@giomasce) Jan. 24, 2025
by Giovanni Mascellani (@giomasce) Jan. 24, 2025
Jan. 24, 2025
4
9
[PATCH 0/2] MR7189: win32u: Allocate a separate user buffer when packing a large WM_COPYDATA message for user32.
by Zhiyi Zhang (@zhiyi) Jan. 24, 2025
by Zhiyi Zhang (@zhiyi) Jan. 24, 2025
Jan. 24, 2025
3
4