wine-gitlab@list.winehq.org
November 2025
- 1 participants
- 1090 discussions
Re: [PATCH v2 0/1] MR9533: win32u: Avoid leaking semaphore and fence exported fds. - approved
by Alexandre Julliard (@julliard) Nov. 20, 2025
by Alexandre Julliard (@julliard) Nov. 20, 2025
Nov. 20, 2025
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Re: [PATCH v2 0/1] MR9544: win32u: Release internal OpenGL drawables outside of the user lock. - approved
by Alexandre Julliard (@julliard) Nov. 20, 2025
by Alexandre Julliard (@julliard) Nov. 20, 2025
Nov. 20, 2025
1
0
Re: [PATCH v3 0/1] MR9516: jscript: Do existing prop lookups for external props only on objects with volatile props. - approved
by Alexandre Julliard (@julliard) Nov. 20, 2025
by Alexandre Julliard (@julliard) Nov. 20, 2025
Nov. 20, 2025
1
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Re: [PATCH v2 0/2] MR9543: msado15: Don't use row index in _Recordset::get_EditMode. - approved
by Alexandre Julliard (@julliard) Nov. 20, 2025
by Alexandre Julliard (@julliard) Nov. 20, 2025
Nov. 20, 2025
1
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Re: [PATCH v2 0/1] MR9534: wined3d: Make SHADOW into a format attr. - approved
by Alexandre Julliard (@julliard) Nov. 20, 2025
by Alexandre Julliard (@julliard) Nov. 20, 2025
Nov. 20, 2025
1
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Re: [PATCH v2 0/1] MR9536: d3d11: Implement DecoderExtension(). - approved
by Alexandre Julliard (@julliard) Nov. 20, 2025
by Alexandre Julliard (@julliard) Nov. 20, 2025
Nov. 20, 2025
1
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Re: [PATCH v2 0/1] MR9535: d3d11: Use GET_MODULE_HANDLE_EX_FLAG_FROM_ADDRESS in D3D11CoreCreateDevice(). - approved
by Alexandre Julliard (@julliard) Nov. 20, 2025
by Alexandre Julliard (@julliard) Nov. 20, 2025
Nov. 20, 2025
1
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Re: [PATCH v2 0/1] MR9539: winex11: Don't update client maximized state if window is minimized. - approved
by Alexandre Julliard (@julliard) Nov. 20, 2025
by Alexandre Julliard (@julliard) Nov. 20, 2025
Nov. 20, 2025
1
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Re: [PATCH v2 0/3] MR9540: win32u/tests: Set GL_DEDICATED_MEMORY_OBJECT_EXT on import. - approved
by Alexandre Julliard (@julliard) Nov. 20, 2025
by Alexandre Julliard (@julliard) Nov. 20, 2025
Nov. 20, 2025
1
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Re: [PATCH v2 0/1] MR9532: win32u: Only delete subkeys when clearing DirectX key. - approved
by Alexandre Julliard (@julliard) Nov. 20, 2025
by Alexandre Julliard (@julliard) Nov. 20, 2025
Nov. 20, 2025
1
0