Re: [PATCH v9 0/2] MR7796: winegstreamer: Allow caller to allocate samples in MF_XVP_PLAYBACK_MODE. - approved
by Alexandre Julliard (@julliard) April 15, 2025
by Alexandre Julliard (@julliard) April 15, 2025
April 15, 2025
1
0
Re: [PATCH v5 0/1] MR7810: cryptext: Implement CryptExtOpenCER. - approved
by Alexandre Julliard (@julliard) April 15, 2025
by Alexandre Julliard (@julliard) April 15, 2025
April 15, 2025
1
0
Re: [PATCH v5 0/1] MR7706: powrprof.dll: Partially implement PowerGetActiveScheme for SteamVR
by Alexandre Julliard (@julliard) April 15, 2025
by Alexandre Julliard (@julliard) April 15, 2025
April 15, 2025
1
0
[PATCH 0/1] MR7832: advapi32/tests: Avoid crash in test_LsaLookupNames2 by setting len to zero.
by Bernhard Übelacker April 15, 2025
by Bernhard Übelacker April 15, 2025
April 15, 2025
1
1
April 15, 2025
1
1
[PATCH 0/1] MR7829: d3d9/tests: Skip some d3d12 tests instead of crashing.
by Rémi Bernon April 15, 2025
by Rémi Bernon April 15, 2025
April 15, 2025
1
1
April 15, 2025
10
14
[PATCH 0/1] MR7828: setupapi/tests: Add broken to test_SetupDiOpenDeviceInterface.
by Bernhard Übelacker April 15, 2025
by Bernhard Übelacker April 15, 2025
April 15, 2025
1
1
[PATCH v2 0/6] MR7711: d3dx9: Rework color key handling.
by Connor McAdams (@cmcadams) April 15, 2025
by Connor McAdams (@cmcadams) April 15, 2025
April 15, 2025
3
15
April 15, 2025
2
14