[PATCH 0/1] MR8673: win32u: Also flush the GL drawable if the client surface is offscreen.
by Rémi Bernon July 30, 2025
by Rémi Bernon July 30, 2025
July 30, 2025
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1
July 30, 2025
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Re: [PATCH v5 0/9] MR8566: comctl32: Implement OBJID_QUERYCLASSNAMEIDX for remaining controls. - approved
by Alexandre Julliard (@julliard) July 30, 2025
by Alexandre Julliard (@julliard) July 30, 2025
July 30, 2025
1
0
Re: [PATCH v4 0/7] MR8670: Improve WinRT parser checks - approved
by Alexandre Julliard (@julliard) July 30, 2025
by Alexandre Julliard (@julliard) July 30, 2025
July 30, 2025
1
0
Re: [PATCH v2 0/1] MR8660: msado15: Implement ADOConnectionConstruction15::get_DSO - approved
by Alexandre Julliard (@julliard) July 30, 2025
by Alexandre Julliard (@julliard) July 30, 2025
July 30, 2025
1
0
Re: [PATCH v3 0/2] MR8665: d2d1: Implement mesh population methods. - approved
by Alexandre Julliard (@julliard) July 30, 2025
by Alexandre Julliard (@julliard) July 30, 2025
July 30, 2025
1
0
Re: [PATCH v2 0/1] MR8652: vccorlib140: Add stub dll. - approved
by Alexandre Julliard (@julliard) July 30, 2025
by Alexandre Julliard (@julliard) July 30, 2025
July 30, 2025
1
0
Re: [PATCH v2 0/1] MR8663: ntdll: Fix inconsistency in LFH block size calculation during realloc. - approved
by Alexandre Julliard (@julliard) July 30, 2025
by Alexandre Julliard (@julliard) July 30, 2025
July 30, 2025
1
0
Re: [PATCH v2 0/2] MR8668: Implement xinput9_1_0 by dynamically loading and calling xinput1_4.dll. - approved
by Alexandre Julliard (@julliard) July 30, 2025
by Alexandre Julliard (@julliard) July 30, 2025
July 30, 2025
1
0
[PATCH v4 0/9] MR8566: comctl32: Implement OBJID_QUERYCLASSNAMEIDX for remaining controls.
by Esme Povirk (@madewokherd) July 30, 2025
by Esme Povirk (@madewokherd) July 30, 2025
July 30, 2025
3
10