[PATCH v3 0/4] MR8554: windows.media: Implement IActivationFactory::ActivateInstance() for IMediaTranscoder.
by Mohamad Al-Jaf (@maljaf) July 30, 2025
by Mohamad Al-Jaf (@maljaf) July 30, 2025
July 30, 2025
3
5
[PATCH 0/1] MR8663: ntdll: Fix inconsistency in LFH block size calculation during realloc.
by Yuxuan Shui (@yshui) July 30, 2025
by Yuxuan Shui (@yshui) July 30, 2025
July 30, 2025
3
2
[PATCH 0/2] MR8668: Implement xinput9_1_0 by dynamically loading and calling xinput1_4.dll.
by Brendan Shanks (@bshanks) July 30, 2025
by Brendan Shanks (@bshanks) July 30, 2025
July 30, 2025
3
3
Re: [PATCH v11 0/2] MR8459: urlmon: Add PersistentZoneIdentifier semi-stub
by Rémi Bernon July 30, 2025
by Rémi Bernon July 30, 2025
July 30, 2025
1
0
Re: [PATCH v20 0/8] MR6892: propsys: Implement IPropertyDescription for several known system properties.
by Rémi Bernon July 30, 2025
by Rémi Bernon July 30, 2025
July 30, 2025
1
0
Re: [PATCH v2 0/4] MR7057: Draft: amstream: Stop stream while running CreateSample. Feedback needed. :-) - closed
by Santino Mazza (@tati) July 30, 2025
by Santino Mazza (@tati) July 30, 2025
July 30, 2025
1
0
3
4
[PATCH 0/1] MR8665: d2d1: Implement mesh population methods.
by Nikolay Sivov (@nsivov) July 29, 2025
by Nikolay Sivov (@nsivov) July 29, 2025
July 29, 2025
2
1
[PATCH v12 0/2] MR8367: shell32: Add shield icon.
by James McDonnell (@ElementalWarrior) July 29, 2025
by James McDonnell (@ElementalWarrior) July 29, 2025
July 29, 2025
5
14
July 29, 2025
3
10