Re: [PATCH v2 0/1] MR10431: include: Add windows.graphics.directx.direct3d11.interop.idl file - approved
by Alexandre Julliard (@julliard) March 24, 2026
by Alexandre Julliard (@julliard) March 24, 2026
March 24, 2026
1
0
Re: [PATCH v2 0/1] MR10434: ntdll: NtFlushVirtualMemory correct parameter - approved
by Alexandre Julliard (@julliard) March 24, 2026
by Alexandre Julliard (@julliard) March 24, 2026
March 24, 2026
1
0
Re: [PATCH v5 0/1] MR10326: mmdevapi: Avoid copying more memory than reserved in validate_fmt (ASan). - approved
by Alexandre Julliard (@julliard) March 24, 2026
by Alexandre Julliard (@julliard) March 24, 2026
March 24, 2026
1
0
Re: [PATCH v3 0/1] MR10373: vbscript: Pass VT_DISPATCH as-is to Property Let without extracting default value. - approved
by Alexandre Julliard (@julliard) March 24, 2026
by Alexandre Julliard (@julliard) March 24, 2026
March 24, 2026
1
0
Re: [PATCH v2 0/1] MR10387: vbscript: Invoke default property when calling object variable with empty parens. - approved
by Alexandre Julliard (@julliard) March 24, 2026
by Alexandre Julliard (@julliard) March 24, 2026
March 24, 2026
1
0
Re: [PATCH v8 0/1] MR10396: vbscript: Implement IActiveScriptError::GetSourceLineText. - approved
by Alexandre Julliard (@julliard) March 24, 2026
by Alexandre Julliard (@julliard) March 24, 2026
March 24, 2026
1
0
Re: [PATCH v2 0/1] MR10433: ntdll: Do not keep next handler pointer outside of lock in call_vectored_handlers(). - approved
by Alexandre Julliard (@julliard) March 24, 2026
by Alexandre Julliard (@julliard) March 24, 2026
March 24, 2026
1
0
[PATCH v2 0/4] MR8688: server: Start to expose Unix symlinks as NT reparse points.
by Elizabeth Figura (@zfigura) March 24, 2026
by Elizabeth Figura (@zfigura) March 24, 2026
March 24, 2026
3
5
Re: [PATCH v2 0/1] MR10415: mshtml: Doc typo fix - approved
by Alexandre Julliard (@julliard) March 24, 2026
by Alexandre Julliard (@julliard) March 24, 2026
March 24, 2026
1
0
[PATCH 0/4] MR10421: winegstreamer: Improve quartz MPEG-1 video seeking.
by Akihiro Sagawa (@sgwaki) March 24, 2026
by Akihiro Sagawa (@sgwaki) March 24, 2026
March 24, 2026
3
4