[PATCH v4 0/2] MR2752: combase: Prevent use-after-free due to a race with proxy_manager_destroy.
by Jinoh Kang (@iamahuman) May 16, 2023
by Jinoh Kang (@iamahuman) May 16, 2023
May 16, 2023
4
4
May 16, 2023
3
5
[PATCH 0/3] MR206: vkd3d-shader/hlsl: Implement SampleCmp() method.
by Nikolay Sivov (@nsivov) May 16, 2023
by Nikolay Sivov (@nsivov) May 16, 2023
May 16, 2023
3
9
[PATCH v8 0/7] MR193: vkd3d-shader/hlsl: Add support for writing RWStructuredBuffer declarations.
by Nikolay Sivov (@nsivov) May 16, 2023
by Nikolay Sivov (@nsivov) May 16, 2023
May 16, 2023
3
10
[PATCH v2 0/1] MR2818: quartz: Avoid reading past the end of a buffer (Valgrind).
by Rémi Bernon May 16, 2023
by Rémi Bernon May 16, 2023
May 16, 2023
2
3
Re: [PATCH v2 0/1] MR2827: ntdll: Correctly identify hidden files
by David Kahurani (@kahurani) May 16, 2023
by David Kahurani (@kahurani) May 16, 2023
May 16, 2023
1
0
Re: [PATCH v2 0/1] MR2827: ntdll: Correctly identify hidden files
by Sven Baars (@sbaars) May 16, 2023
by Sven Baars (@sbaars) May 16, 2023
May 16, 2023
2
1
[PATCH v3 0/2] MR2752: combase: Prevent use-after-free due to a race with proxy_manager_destroy.
by Jinoh Kang (@iamahuman) May 16, 2023
by Jinoh Kang (@iamahuman) May 16, 2023
May 16, 2023
3
3
[PATCH v2 0/2] MR2752: combase: Prevent use-after-free due to a race with proxy_manager_destroy.
by Jinoh Kang (@iamahuman) May 16, 2023
by Jinoh Kang (@iamahuman) May 16, 2023
May 16, 2023
3
4
Re: [PATCH v2 0/1] MR2827: ntdll: Correctly identify hidden files
by David Kahurani (@kahurani) May 16, 2023
by David Kahurani (@kahurani) May 16, 2023
May 16, 2023
1
0