[PATCH v2 0/1] MR118: vkd3d-shader: Fix a few typos in the comments.
by Nikolay Sivov (@nsivov) March 9, 2023
by Nikolay Sivov (@nsivov) March 9, 2023
March 9, 2023
2
1
[PATCH v2 0/2] MR2240: Winedbg to load 64bit modules for a wow64 debuggee in multi-arch config.
by eric pouech (@epo) March 9, 2023
by eric pouech (@epo) March 9, 2023
March 9, 2023
3
5
[PATCH 0/1] MR2362: gitlab: Build-Depend on libpcsclite-dev for winscard.
by Francois Gouget (@fgouget) March 9, 2023
by Francois Gouget (@fgouget) March 9, 2023
March 9, 2023
2
1
March 9, 2023
3
4
[PATCH 0/1] MR116: vkd3d-shader/hlsl: Fix some memory leaks in the function call rule.
by Zebediah Figura (@zfigura) March 9, 2023
by Zebediah Figura (@zfigura) March 9, 2023
March 9, 2023
3
4
[PATCH 0/4] MR114: shader-runner: Add some tests for "technique" tokens.
by Nikolay Sivov (@nsivov) March 9, 2023
by Nikolay Sivov (@nsivov) March 9, 2023
March 9, 2023
4
15
March 9, 2023
2
3
[PATCH 0/1] MR119: vkd3d-shader/hlsl: Use array element type for array's regset.
by Nikolay Sivov (@nsivov) March 9, 2023
by Nikolay Sivov (@nsivov) March 9, 2023
March 9, 2023
4
3
[PATCH 0/1] MR118: vkd3d-shader: Fix a few typos in the comments.
by Nikolay Sivov (@nsivov) March 9, 2023
by Nikolay Sivov (@nsivov) March 9, 2023
March 9, 2023
5
4
[PATCH v4 0/10] MR106: vkd3d-shader/hlsl: packoffset() support.
by Francisco Casas (@fcasas) March 9, 2023
by Francisco Casas (@fcasas) March 9, 2023
March 9, 2023
4
15