Re: [PATCH 0/1] MR126: Draft: ddraw: Limit max texture size to fit a 16bit signed integer
by Zebediah Figura (@zfigura) Feb. 10, 2023
by Zebediah Figura (@zfigura) Feb. 10, 2023
Feb. 10, 2023
1
0
Re: [PATCH v5 0/1] MR2105: ddraw: Add local buffer in d3d_device7_DrawPrimitive()
by Zebediah Figura (@zfigura) Feb. 10, 2023
by Zebediah Figura (@zfigura) Feb. 10, 2023
Feb. 10, 2023
1
0
[PATCH v7 0/8] MR66: vkd3d-shader/hlsl: Broaden resources support v2 (PART 1).
by Francisco Casas (@fcasas) Feb. 9, 2023
by Francisco Casas (@fcasas) Feb. 9, 2023
Feb. 9, 2023
4
18
Re: [PATCH v4 0/1] MR2141: vbscript: Fix memory leak in owned safearray iterator - approved
by Alexandre Julliard (@julliard) Feb. 9, 2023
by Alexandre Julliard (@julliard) Feb. 9, 2023
Feb. 9, 2023
1
0
Re: [PATCH v3 0/1] MR2142: vbscript: fix compile when colon follows Else on new line - approved
by Alexandre Julliard (@julliard) Feb. 9, 2023
by Alexandre Julliard (@julliard) Feb. 9, 2023
Feb. 9, 2023
1
0
Re: [PATCH v2 0/1] MR2143: vbscript: add missing stubs for GetLocale and SetLocale builtins - approved
by Alexandre Julliard (@julliard) Feb. 9, 2023
by Alexandre Julliard (@julliard) Feb. 9, 2023
Feb. 9, 2023
1
0
Re: [PATCH v3 0/2] MR2151: ntdll: Look at CurrentMajor/MinorVersionNumber registry values before CurrentVersion. - approved
by Alexandre Julliard (@julliard) Feb. 9, 2023
by Alexandre Julliard (@julliard) Feb. 9, 2023
Feb. 9, 2023
1
0
Re: [PATCH v3 0/4] MR2011: winegstreamer: Stride and RGB formats, part 1/2. - approved
by Alexandre Julliard (@julliard) Feb. 9, 2023
by Alexandre Julliard (@julliard) Feb. 9, 2023
Feb. 9, 2023
1
0
Re: [PATCH v2 0/1] MR2147: ws2_32: Forbid passing zero buffers to WSARecv(). - approved
by Alexandre Julliard (@julliard) Feb. 9, 2023
by Alexandre Julliard (@julliard) Feb. 9, 2023
Feb. 9, 2023
1
0
Re: [PATCH v2 0/1] MR86: vkd3d-shader/hlsl: Support abs() for SM1. - approved
by Alexandre Julliard (@julliard) Feb. 9, 2023
by Alexandre Julliard (@julliard) Feb. 9, 2023
Feb. 9, 2023
1
0