Re: [PATCH v3 0/4] MR1727: Enable long types in wined3d/texture.c - approved
by Alexandre Julliard (@julliard) Dec. 8, 2022
by Alexandre Julliard (@julliard) Dec. 8, 2022
Dec. 8, 2022
1
0
Re: [PATCH v2 0/2] MR1739: Enable long types in wined3d/nvidia_texture_shader.c - approved
by Alexandre Julliard (@julliard) Dec. 8, 2022
by Alexandre Julliard (@julliard) Dec. 8, 2022
Dec. 8, 2022
1
0
Re: [PATCH v2 0/2] MR1738: Enable long types in wined3d/shader.c. - approved
by Alexandre Julliard (@julliard) Dec. 8, 2022
by Alexandre Julliard (@julliard) Dec. 8, 2022
Dec. 8, 2022
1
0
Re: [PATCH v2 0/2] MR1737: Enable long types in wined3d/utils.c - approved
by Alexandre Julliard (@julliard) Dec. 8, 2022
by Alexandre Julliard (@julliard) Dec. 8, 2022
Dec. 8, 2022
1
0
Re: [PATCH v7 0/5] MR1635: jscript: Implement a Garbage Collector to deal with circular references. - approved
by Alexandre Julliard (@julliard) Dec. 8, 2022
by Alexandre Julliard (@julliard) Dec. 8, 2022
Dec. 8, 2022
1
0
Re: [PATCH v2 0/1] MR1748: winevulkan: Update to VK spec version 1.3.237. - approved
by Alexandre Julliard (@julliard) Dec. 8, 2022
by Alexandre Julliard (@julliard) Dec. 8, 2022
Dec. 8, 2022
1
0
Re: [PATCH v2 0/1] MR1747: msvcp70: Update spec file. - approved
by Alexandre Julliard (@julliard) Dec. 8, 2022
by Alexandre Julliard (@julliard) Dec. 8, 2022
Dec. 8, 2022
1
0
Re: [PATCH v2 0/1] MR1745: winevulkan: Rename needs_host_type to needs_win32_type. - approved
by Alexandre Julliard (@julliard) Dec. 8, 2022
by Alexandre Julliard (@julliard) Dec. 8, 2022
Dec. 8, 2022
1
0
Re: [PATCH v5 0/7] MR906: msvcr: Implement _StructuredTaskCollection::_RunAndWait and the constructor - approved
by Alexandre Julliard (@julliard) Dec. 8, 2022
by Alexandre Julliard (@julliard) Dec. 8, 2022
Dec. 8, 2022
1
0
Re: [PATCH v2 0/2] MR1744: wofutil: Stub WofShouldCompressBinaries(). - approved
by Alexandre Julliard (@julliard) Dec. 8, 2022
by Alexandre Julliard (@julliard) Dec. 8, 2022
Dec. 8, 2022
1
0