[PATCH v3 0/5] MR25: vkd3d-shader/hlsl: Implement asuint() and completely move init_node() to hlsl.c.
by Zebediah Figura (@zfigura) Oct. 12, 2022
by Zebediah Figura (@zfigura) Oct. 12, 2022
Oct. 12, 2022
4
7
Oct. 12, 2022
4
9
Oct. 12, 2022
3
3
[PATCH 0/1] MR1015: wpcap: use UNIX 98/BSD 4.4 sockaddr header
by Marc-Aurel Zent (@marzent) Oct. 12, 2022
by Marc-Aurel Zent (@marzent) Oct. 12, 2022
Oct. 12, 2022
5
12
Oct. 12, 2022
1
0
[PATCH 0/5] MR1001: winebuild: Reimplement dlltool for import lib and delay import lib generation.
by Rémi Bernon Oct. 12, 2022
by Rémi Bernon Oct. 12, 2022
Oct. 12, 2022
2
7
[PATCH 0/2] MR1027: windows.devices.enumeration: Create stub DeviceAccessInformation class.
by Paul Gofman (@gofman) Oct. 12, 2022
by Paul Gofman (@gofman) Oct. 12, 2022
Oct. 12, 2022
4
6
[PATCH 0/3] MR1036: qcap: Various video capture patches.
by Zebediah Figura (@zfigura) Oct. 12, 2022
by Zebediah Figura (@zfigura) Oct. 12, 2022
Oct. 12, 2022
3
4
[PATCH 0/6] MR971: winegstreamer: Complete transition to using IWMSyncReader2 from the WM async reader.
by Rémi Bernon Oct. 11, 2022
by Rémi Bernon Oct. 11, 2022
Oct. 11, 2022
3
9
[PATCH v2 0/5] MR937: winegstreamer: Small refactor of wg_format video formats and major types.
by Rémi Bernon Oct. 11, 2022
by Rémi Bernon Oct. 11, 2022
Oct. 11, 2022
3
11