[PATCH v2 0/5] MR23: Use our compiler to build shaders in demos.
by Giovanni Mascellani (@giomasce) Sept. 28, 2022
by Giovanni Mascellani (@giomasce) Sept. 28, 2022
Sept. 28, 2022
2
5
[PATCH v6 0/4] MR946: ntdll: Add initial support for DOS file attributes
by Joel Holdsworth (@jhol) Sept. 28, 2022
by Joel Holdsworth (@jhol) Sept. 28, 2022
Sept. 28, 2022
3
8
[PATCH 0/5] MR950: Improvements in dbghelp support for global/static variables.
by eric pouech (@epo) Sept. 28, 2022
by eric pouech (@epo) Sept. 28, 2022
Sept. 28, 2022
2
5
Re: [PATCH v7 0/6] MR551: win32u: Complete support for display modes in nulldrv.
by Rémi Bernon Sept. 28, 2022
by Rémi Bernon Sept. 28, 2022
Sept. 28, 2022
1
0
[PATCH v2 0/1] MR935: widl: Generate "static inline" instead of "static FORCEINLINE" for COM inline wrappers.
by Zebediah Figura (@zfigura) Sept. 28, 2022
by Zebediah Figura (@zfigura) Sept. 28, 2022
Sept. 28, 2022
4
3
Sept. 28, 2022
2
9
[PATCH v2 0/1] MR938: dbghelp: SymFromName* should first look in local context.
by eric pouech (@epo) Sept. 28, 2022
by eric pouech (@epo) Sept. 28, 2022
Sept. 28, 2022
2
2
Sept. 28, 2022
3
10
Sept. 28, 2022
3
6
[PATCH 0/1] MR945: msi: Disable FS redirection for temporary file in cabinet_copy_file().
by Paul Gofman (@gofman) Sept. 28, 2022
by Paul Gofman (@gofman) Sept. 28, 2022
Sept. 28, 2022
3
2