[PATCH 0/1] MR754: wined3d: Pass a draw count of 1 to Vulkan indirect draw commands.
by Zebediah Figura (@zfigura) Sept. 15, 2022
by Zebediah Figura (@zfigura) Sept. 15, 2022
Sept. 15, 2022
5
7
[PATCH 0/1] MR765: wined3d: Do not create larger staging buffers than necessary in adapter_vk_copy_bo_address().
by Zebediah Figura (@zfigura) Sept. 15, 2022
by Zebediah Figura (@zfigura) Sept. 15, 2022
Sept. 15, 2022
4
5
[PATCH 0/1] MR822: ws2_32: Return a valid value for WSAIoctl SIO_IDEAL_SEND_BACKLOG_QUERY.
by Alistair Leslie-Hughes (@alesliehughes) Sept. 15, 2022
by Alistair Leslie-Hughes (@alesliehughes) Sept. 15, 2022
Sept. 15, 2022
3
4
Sept. 15, 2022
1
0
Re: [PATCH v19 0/1] MR778: ntoskrnl: KeInsertQueueDpc stub
by Etaash Mathamsetty (@etaash.mathamsetty) Sept. 15, 2022
by Etaash Mathamsetty (@etaash.mathamsetty) Sept. 15, 2022
Sept. 15, 2022
1
0
Re: [PATCH v2 0/3] MR865: d3d10core/tests, d3d11/tests: Fix -Wstringop-overread warnings. - approved
by Alexandre Julliard (@julliard) Sept. 15, 2022
by Alexandre Julliard (@julliard) Sept. 15, 2022
Sept. 15, 2022
1
0
Re: [PATCH v2 0/1] MR862: wined3d: Return bools from all return paths in wined3d_cs_map_upload_bo(). - approved
by Alexandre Julliard (@julliard) Sept. 15, 2022
by Alexandre Julliard (@julliard) Sept. 15, 2022
Sept. 15, 2022
1
0
Re: [PATCH v2 0/1] MR861: d3d11/tests: Move the is_warp_device() call out of the loop in check_format_support(). - approved
by Alexandre Julliard (@julliard) Sept. 15, 2022
by Alexandre Julliard (@julliard) Sept. 15, 2022
Sept. 15, 2022
1
0
Re: [PATCH v2 0/1] MR860: d3d11: Implement d3d11_input_layout_to_wined3d_declaration() on top of... - approved
by Alexandre Julliard (@julliard) Sept. 15, 2022
by Alexandre Julliard (@julliard) Sept. 15, 2022
Sept. 15, 2022
1
0
Re: [PATCH v2 0/1] MR859: d3d9/tests: The expected scissor rect after a reset is equal to the back-buffer dimensions. - approved
by Alexandre Julliard (@julliard) Sept. 15, 2022
by Alexandre Julliard (@julliard) Sept. 15, 2022
Sept. 15, 2022
1
0