Aug. 18, 2022
3
2
[PATCH 0/10] MR658: winepulse: Switch to mmdevapi's unixlib.h
by Davide Beatrici (@davidebeatrici) Aug. 18, 2022
by Davide Beatrici (@davidebeatrici) Aug. 18, 2022
Aug. 18, 2022
3
20
Aug. 18, 2022
1
0
[PATCH 0/3] MR670: ddraw: Don't report unsupported device capability in d3d7_EnumDevices().
by Zhiyi Zhang (@zhiyi) Aug. 17, 2022
by Zhiyi Zhang (@zhiyi) Aug. 17, 2022
Aug. 17, 2022
2
3
[PATCH v2 0/11] MR7: vkd3d-shader/hlsl: Translate copy propagation to index paths. Check for non-static object references. Implicit array initialization.
by Francisco Casas (@fcasas) Aug. 17, 2022
by Francisco Casas (@fcasas) Aug. 17, 2022
Aug. 17, 2022
2
11
Re: [PATCH v2 0/9] MR664: wow64win: thunk fixes - approved
by Alexandre Julliard (@julliard) Aug. 17, 2022
by Alexandre Julliard (@julliard) Aug. 17, 2022
Aug. 17, 2022
1
0
Re: [PATCH v2 0/3] MR666: compstui: Add partial CommonPropertySheetUIW implementation - approved
by Alexandre Julliard (@julliard) Aug. 17, 2022
by Alexandre Julliard (@julliard) Aug. 17, 2022
Aug. 17, 2022
1
0
Re: [PATCH v3 0/1] MR656: jscript: Implement fdexNameCaseInsensitive flag handling. - approved
by Alexandre Julliard (@julliard) Aug. 17, 2022
by Alexandre Julliard (@julliard) Aug. 17, 2022
Aug. 17, 2022
1
0
Re: [PATCH v3 0/1] MR647: winex11.drv: Make last_cursor per-thread. - approved
by Alexandre Julliard (@julliard) Aug. 17, 2022
by Alexandre Julliard (@julliard) Aug. 17, 2022
Aug. 17, 2022
1
0
Aug. 17, 2022
1
0