Re: [PATCH v8 0/3] MR600: wine{alsa,pulse}: Merge unixlib.h, move it into mmdevapi
by Davide Beatrici (@davidebeatrici) Aug. 16, 2022
by Davide Beatrici (@davidebeatrici) Aug. 16, 2022
Aug. 16, 2022
1
0
Re: [PATCH v2 0/5] MR652: qasf: More ASF Reader filter implementation. - approved
by Alexandre Julliard (@julliard) Aug. 16, 2022
by Alexandre Julliard (@julliard) Aug. 16, 2022
Aug. 16, 2022
1
0
Re: [PATCH v3 0/5] MR627: comctl32/tests: Add IME tests for edit control. - approved
by Alexandre Julliard (@julliard) Aug. 16, 2022
by Alexandre Julliard (@julliard) Aug. 16, 2022
Aug. 16, 2022
1
0
Re: [PATCH v2 0/5] MR649: wined3d: Managed texture patches. - approved
by Alexandre Julliard (@julliard) Aug. 16, 2022
by Alexandre Julliard (@julliard) Aug. 16, 2022
Aug. 16, 2022
1
0
Re: [PATCH v8 0/3] MR600: wine{alsa,pulse}: Merge unixlib.h, move it into mmdevapi - approved
by Alexandre Julliard (@julliard) Aug. 16, 2022
by Alexandre Julliard (@julliard) Aug. 16, 2022
Aug. 16, 2022
1
0
Re: [PATCH v2 0/5] MR654: wow64win: Implement remaining user callbacks. - approved
by Alexandre Julliard (@julliard) Aug. 16, 2022
by Alexandre Julliard (@julliard) Aug. 16, 2022
Aug. 16, 2022
1
0
Re: [PATCH v2 0/2] MR650: ddraw: Restore full complex attachment chain in ddraw_surface7_Restore(). - approved
by Alexandre Julliard (@julliard) Aug. 16, 2022
by Alexandre Julliard (@julliard) Aug. 16, 2022
Aug. 16, 2022
1
0
Re: [PATCH v3 0/3] MR633: d3d11: Implement D3D11_FEATURE_FORMAT_SUPPORT. - approved
by Alexandre Julliard (@julliard) Aug. 16, 2022
by Alexandre Julliard (@julliard) Aug. 16, 2022
Aug. 16, 2022
1
0
Re: [PATCH v3 0/6] MR608: mf: More topology resolution fixes for elements with missing downstream types. - approved
by Alexandre Julliard (@julliard) Aug. 16, 2022
by Alexandre Julliard (@julliard) Aug. 16, 2022
Aug. 16, 2022
1
0
Re: [PATCH v3 0/3] MR651: comctl32: Check reference data pointer before using it. - approved
by Alexandre Julliard (@julliard) Aug. 16, 2022
by Alexandre Julliard (@julliard) Aug. 16, 2022
Aug. 16, 2022
1
0