[PATCH v2 0/5] MR8703: combase: Implement HSTRING marshaling functions.
by Vibhav Pant (@vibhavp) Aug. 4, 2025
by Vibhav Pant (@vibhavp) Aug. 4, 2025
Aug. 4, 2025
2
5
[PATCH 0/5] MR8703: combase: Implement HSTRING marshaling functions.
by Vibhav Pant (@vibhavp) Aug. 4, 2025
by Vibhav Pant (@vibhavp) Aug. 4, 2025
Aug. 4, 2025
2
5
[PATCH v3 0/2] MR8689: dwrite: Implement dwritefactory3_GetFontDownloadQueue().
by Zhiyi Zhang (@zhiyi) Aug. 4, 2025
by Zhiyi Zhang (@zhiyi) Aug. 4, 2025
Aug. 4, 2025
3
3
Aug. 4, 2025
1
0
[PATCH v2 0/2] MR8702: user32/tests: Add more SendMessageCallbackA/W() tests with NULL callback.
by Zhiyi Zhang (@zhiyi) Aug. 4, 2025
by Zhiyi Zhang (@zhiyi) Aug. 4, 2025
Aug. 4, 2025
3
4
[PATCH v2 0/2] MR8686: winebus: Add some per-device/vendor hidraw options.
by Rémi Bernon Aug. 4, 2025
by Rémi Bernon Aug. 4, 2025
Aug. 4, 2025
1
3
[PATCH 0/2] MR8702: user32/tests: Add more SendMessageCallbackA/W() tests with NULL callback.
by Zhiyi Zhang (@zhiyi) Aug. 4, 2025
by Zhiyi Zhang (@zhiyi) Aug. 4, 2025
Aug. 4, 2025
3
9
Re: [PATCH v2 0/1] MR8532: winegstreamer: Force h264parse to output 'au' aligned byte-stream.
by Brendan McGrath (@redmcg) Aug. 4, 2025
by Brendan McGrath (@redmcg) Aug. 4, 2025
Aug. 4, 2025
1
0
[PATCH 0/5] MR8700: opengl32: Use generate_unix_thunk for wow64 thunks.
by Jacek Caban (@jacek) Aug. 3, 2025
by Jacek Caban (@jacek) Aug. 3, 2025
Aug. 3, 2025
2
5
[PATCH 0/2] MR8699: d2d1: Add initial implementation of CopyFromRenderTarget().
by Nikolay Sivov (@nsivov) Aug. 3, 2025
by Nikolay Sivov (@nsivov) Aug. 3, 2025
Aug. 3, 2025
2
2