April 21, 2026
1:10 p.m.
On Tue Apr 21 13:10:25 2026 +0000, Nikolay Sivov wrote:
@CharlottePabst in case you're waiting, I'll still need someone familiar with d3d12 concepts to effectively review this. Does this block other missing parts to get d3d12 buffers working? Right now we can't create such buffers at all. I had a look and it mostly seems fine, but I added some comments.
-- https://gitlab.winehq.org/wine/wine/-/merge_requests/9777#note_137218