From: Stian Low <wineryyyyy@gmail.com> --- dlls/d3d10core/tests/d3d10core.c | 8 ++++---- dlls/d3d11/tests/d3d11.c | 6 +++--- 2 files changed, 7 insertions(+), 7 deletions(-) diff --git a/dlls/d3d10core/tests/d3d10core.c b/dlls/d3d10core/tests/d3d10core.c index 4735d271d74..53518ed7755 100644 --- a/dlls/d3d10core/tests/d3d10core.c +++ b/dlls/d3d10core/tests/d3d10core.c @@ -11048,7 +11048,7 @@ static void test_swapchain_views(void) hr = ID3D10Device_CreateRenderTargetView(device, (ID3D10Resource *)test_context.backbuffer, &rtv_desc, &rtv); flags &= D3D10_FORMAT_SUPPORT_BACK_BUFFER_CAST; flags = (FAILED(hr) && !flags) || (SUCCEEDED(hr) && flags); - todo_wine ok(flags, "Got unexpected for SRGB rtv for UNORM swapchain, hr %#lx.\n", hr); + ok(flags, "Got unexpected for SRGB rtv for UNORM swapchain, hr %#lx.\n", hr); if (SUCCEEDED(hr)) ID3D10RenderTargetView_Release(rtv); @@ -11193,7 +11193,7 @@ static void test_swapchain_flip(void) ok(texture_desc.Usage == D3D10_USAGE_DEFAULT, "Got unexpected usage %u.\n", texture_desc.Usage); hr = ID3D10Device_CreateRenderTargetView(device, (ID3D10Resource *)backbuffer_1, NULL, &offscreen_rtv); - todo_wine ok(hr == E_INVALIDARG, "Got unexpected for rtv for swapchain backbuffer_1, hr %#lx.\n", hr); + ok(hr == E_INVALIDARG, "Got unexpected for rtv for swapchain backbuffer_1, hr %#lx.\n", hr); if (SUCCEEDED(hr)) ID3D10RenderTargetView_Release(offscreen_rtv); @@ -11245,12 +11245,12 @@ static void test_swapchain_flip(void) hr = ID3D10Device_CreateRenderTargetView(device, (ID3D10Resource *)backbuffer_0, &rtv_desc, &backbuffer_0_rtv_srgb); flags &= D3D10_FORMAT_SUPPORT_BACK_BUFFER_CAST; flags = (FAILED(hr) && !flags) || (SUCCEEDED(hr) && flags); - todo_wine ok(flags, "Got unexpected for SRGB rtv for UNORM swapchain, hr %#lx.\n", hr); + ok(flags, "Got unexpected for SRGB rtv for UNORM swapchain, hr %#lx.\n", hr); if (SUCCEEDED(hr)) { ID3D10Device_ClearRenderTargetView(device, backbuffer_0_rtv_srgb, grey); color = get_texture_color(backbuffer_0, 320, 240); /* red */ - todo_wine ok(compare_color(color, 0x80bcbcbc, 1), "Got unexpected srgb color 0x%08x.\n", color); + ok(compare_color(color, 0x80bcbcbc, 1), "Got unexpected srgb color 0x%08x.\n", color); } ID3D10Device_ClearRenderTargetView(device, backbuffer_0_rtv, red); diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c index 76ef5f6bb98..01b5a3fc909 100644 --- a/dlls/d3d11/tests/d3d11.c +++ b/dlls/d3d11/tests/d3d11.c @@ -16143,7 +16143,7 @@ static void test_swapchain_flip(void) ok(texture_desc.Usage == D3D11_USAGE_DEFAULT, "Got unexpected usage %u.\n", texture_desc.Usage); hr = ID3D11Device_CreateRenderTargetView(device, (ID3D11Resource *)backbuffer_1, NULL, &offscreen_rtv); - todo_wine ok(hr == E_INVALIDARG, "Got unexpected for rtv for swapchain backbuffer_1, hr %#lx.\n", hr); + ok(hr == E_INVALIDARG, "Got unexpected for rtv for swapchain backbuffer_1, hr %#lx.\n", hr); if (SUCCEEDED(hr)) ID3D11RenderTargetView_Release(offscreen_rtv); @@ -16195,12 +16195,12 @@ static void test_swapchain_flip(void) hr = ID3D11Device_CreateRenderTargetView(device, (ID3D11Resource *)backbuffer_0, &rtv_desc, &backbuffer_0_rtv_srgb); flags &= D3D11_FORMAT_SUPPORT_BACK_BUFFER_CAST; flags = (FAILED(hr) && !flags) || (SUCCEEDED(hr) && flags); - todo_wine ok(flags, "Got unexpected for SRGB rtv vs swapchain UNORM, hr %#lx.\n", hr); + ok(flags, "Got unexpected for SRGB rtv vs swapchain UNORM, hr %#lx.\n", hr); if (SUCCEEDED(hr)) { ID3D11DeviceContext_ClearRenderTargetView(context, backbuffer_0_rtv_srgb, grey); color = get_texture_color(backbuffer_0, 320, 240); /* grey */ - todo_wine ok(compare_color(color, 0x80bcbcbc, 1), "Got unexpected srgb color 0x%08lx.\n", color); + ok(compare_color(color, 0x80bcbcbc, 1), "Got unexpected srgb color 0x%08lx.\n", color); } ID3D11DeviceContext_ClearRenderTargetView(context, backbuffer_0_rtv, red); -- GitLab https://gitlab.winehq.org/wine/wine/-/merge_requests/10567