Aug. 1, 2026
8:32 a.m.
The simplest seems to be to rename d3d10shader.h to d3d10effect.h in blob.c since d3d10effect.h -> d3d10.h -> d3d10shader.h. I've updated my import script and it no longer errors. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/11239#note_147537