Hello, I noticed a failure in win32u:win32u, probably related to !11332. I tried to take a look and it seems a new-wow64 only issue. I came up with this patches transferring the 64-bit structs into 32-bit one. Are they going into the right direction? These patches fix the failure in win32.c:1974, but they introduce now a new wow64-only failure with win32.c:1935, the last invalid_ptr test. I can see at the 64-bit side we hit the SIGSEGV, but somehow at the 32-bit side it still returns without failure. Somehow I fail to find any other similar wow64 function that has special handling of invalid pointers, what I am missing? [Test pattern page](https://test.winehq.org/data/patterns.html#win32u:win32u) CC: @rbernon -- v3: wow64win: Improve wow64_NtUserGetPointerInfoList. https://gitlab.winehq.org/wine/wine/-/merge_requests/11373