June 24, 2026
1:41 p.m.
Nikolay Sivov (@nsivov) commented about dlls/d2d1/device.c:
static HRESULT STDMETHODCALLTYPE d2d_device_context_CreateSpriteBatch(ID2D1DeviceContext6 *iface, ID2D1SpriteBatch **sprite_batch) { - FIXME("iface %p, sprite_batch %p stub!\n", iface, sprite_batch); + struct d2d_device_context *ctx = impl_from_ID2D1DeviceContext(iface); It's called 'context' in other functions.
-- https://gitlab.winehq.org/wine/wine/-/merge_requests/11249#note_144094