Aug. 20, 2026
2:13 p.m.
On Thu Aug 20 14:13:15 2026 +0000, Nikolay Sivov wrote:
Rendering is missing. It doesn't matter, but rendering is presumably going to happen in `d3dx10_sprite_flush()`, so there is possibly nothing else to change in `d3dx10_sprite_Flush()` aside from dropping the FIXME(), which is kinda easy to forget. Again, nothing of importance.
-- https://gitlab.winehq.org/wine/wine/-/merge_requests/11674#note_149400