On Wed May 6 15:15:21 2026 +0000, Paul Gofman wrote:
It is also possible in theory that winepulse timer adjustment is fine but something up the stack (higher level Wine sound libraries like xaudio, the game itself) is not working very well under such conditions, maybe, just e. g., (one of many possibilities) mmdevapi period rounding should be consistent with the actual device timing and timeline adjustments won't always work very well without that. Previously I was noticing on WIndows that while minimum shared mmdevapi period sticks to \~10ms the exact values may vary, what if that actually has something to do with the issue (that's more of a wild guess rather than a conclusion, a lot of factors is in play here).
-- https://gitlab.winehq.org/wine/wine/-/merge_requests/10792#note_138992