May 6, 2026
5:51 p.m.
On Wed May 6 17:46:16 2026 +0000, Paul Gofman wrote:
it would be very noticeable Don't think so, we are talking about a few ms of audio once per half an hour. Note you don't have to skip full 45ms buffer. While I think finding a better way to sync timing under normal conditions is interesting. I honestly think that consciously dropping some pa_held data in case of buffer overrun would be a good thing to do either way. If for whatever reason we end up with data overrun it is better to handle it and drop the history (effectively catch up timeline) than allowing the thing to work for the rest of stream existence in a broken mode playing garbage.
-- https://gitlab.winehq.org/wine/wine/-/merge_requests/10792#note_139007