Aug. 13, 2026
1:09 p.m.
On Thu Aug 13 13:09:12 2026 +0000, Charlotte Pabst wrote:
MFCreateDXGISurfaceBuffer (and other buffer creation functions) has a parameter called bottom_up. It doesn't seem to actually be doing anything for d3d-backed buffers (it seems to only really do anything for MFCreate2DMediaBuffer). However this section tests that creation and usage works normally with bottom_up, it's based on the d3d11 buffer tests that contain an equivalent section. Ah, right, I had missed that.
-- https://gitlab.winehq.org/wine/wine/-/merge_requests/11420#note_148822