June 9, 2026
9:14 p.m.
The idea behind this is to use fractional scaling to make it appear as if the Wine environment is running at the user-specified DPI in winecfg while keeping the windows looking crisp. This enables users to have different fractional scales per display under wine without causing blur. FWIW: Mutter has a bug with its implementation of fractional scaling that has been recently fixed in case this compositor is being used to try this implementation: <https://gitlab.gnome.org/GNOME/mutter/-/work_items/4834> -- https://gitlab.winehq.org/wine/wine/-/merge_requests/11101