April 21, 2026
5:57 p.m.
On Tue Apr 21 13:10:24 2026 +0000, Giovanni Mascellani wrote:
It seems that `D3D12_FENCE_FLAG_SHARED` is not currently implemented in vkd3d. Is it needed for the "EnqueueResourceReady works cross-device" test? This is the intent, yes. My understanding is that D3D12_FENCE_FLAG_SHARED enables cross-ID3D12Device usage of the fence. It seems like the test still passes as is however - I'm unsure why.
-- https://gitlab.winehq.org/wine/wine/-/merge_requests/9777#note_137238