May 13, 2026
6:42 p.m.
This patch series implements `D3DX10LoadTextureFromTexture()`, which is the d3dX10 equivalent to d3dx9's `D3DXLoadSurfaceFromSurface()`/`D3DXLoadVolumeFromVolume()`. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/10887