April 6, 2026
6:43 p.m.
That's not what GL does. Note that init_srgb_formats() is not GL-specific code. Rather what's probably missing is support for SRGBWRITEENABLE and WINED3D_SAMP_SRGB_TEXTURE. -- https://gitlab.winehq.org/wine/wine/-/merge_requests/10567#note_135156